Interactive Physics-Based Virtual Sculpting with Haptic Feedback
Avirup Mandal
Parag Chaudhuri
Subhasis Chaudhuri
[Paper PDF]

Abstract

Sculpting is an art form that relies on both the visual and tactile senses. A faithful simulation of sculpting, therefore, requires interactive, physically accurate haptic and visual feedback. We present an interactive physics-based sculpting framework with faithful haptic feedback. We enable cutting of the material by designing a stable, remeshing-free cutting algorithm called Improved stable eXtended Finite Element Method. We present a simulation framework to enable stable visual and haptic feedback at interactive rates. We evaluate the performance of our framework quantitatively and quantitatively through an extensive user study.


Paper and Supplementary Material

A. Mandal, P. Chaudhuri, and S. Chaudhuri.
Interactive Physics-Based Virtual Sculpting with Haptic Feedback.
In I3D 2022.
[Paper PDF] [PACM CGIT]
[Bibtex]



Video



Related Work

A. Mandal, P. Chaudhuri, and S. Chaudhuri. Physics-based Mesh Deformation with Haptic Feedback and Material Anisotropy. In Arxiv 2022. [Project Page]


Acknowledgements

This template was originally made by Phillip Isola and Richard Zhang for a colorful ECCV project; the code can be found here.